Indie gamers rejoice, the holy trinity (in game form of course) has formed, and it’s going to be amazing. Campo Santo is a new game studio comprised of artist/designer Olly Moss, ex-Telltale Games designer Jake Rodkin, Walking Dead (the game) writer Sean Vanaman, Mark of the Ninja designer Nels Anderson, The Cave lead artist Jane Ng, and Gone Home music composer Chris Remo. Together they’re making Firewatch an upcoming game that sounds amazing.
In Firewatch you play as a man named Henry who has retreated from his messy life to work as a fire lookout in the Wyoming wilderness. Perched high atop a mountain, it’s your job to look for smoke and keep the wilderness safe. An especially hot and dry summer has everyone on edge. Your supervisor, a woman named Delilah, is available to you at all times over a small, handheld radio—and is your only contact with the world you’ve left behind.
But when something strange draws you out of your lookout tower and into the world, you’ll explore a wild and unknown environment, facing questions and making interpersonal choices that can build or destroy the only meaningful relationship you have.
I ran into Olly a few weeks back and he showed me some of the initial screens and I promise you this game is going to be gorgeous. Who doesn’t want to wander around in an Olly Moss designed world? Plus with the track record of all involved I’m certain the story, music, and gameplay will be equally as captivating.
P.S. You can grab a giant size wallpaper version of the image above by clicking here.