Last week Bobby covered Firewatch, an upcoming indie game backed by a ‘holy trinity’ of game development. It’s sure-to-be-gorgeous-design reminded me of another beautiful up & coming game that I’ve had on my radar: Hyper Light Drifter. Video games are a huge passion of mine, and I’m not quick to gush over a title (especially one that I haven’t had the opportunity to play). Yet, here I am, gushing. In a world of increasingly creative and imaginative indie games, Heart Machine’sHyper Light Drifter already stands out as one of the shining pillars of gameplay, art direction, and design.
“Who hasn’t dreamt, at some point, of filling a pool full of jello and swimming in it?” the description for the game The Floor Is Jelly asks. While I’ve never had that thought, it does seem interesting: what if the world was made out of a more malleable or differently consistent material, something that was softer or bouncier or slippery or some other property? The Floor Is Jelly is a game that plays with this idea providing an entire mini-universe for you to jump around and explore as you solve various puzzles.
You’ve played Portal, right? It’s a unique gaming experience that revolves around figuring puzzles using teleportation between two spots. How many times have you wished that existed in real life? A lot!
Nothing has come close to the game conceptually. There isn’t quite a way to knock off the game because you would literally be making the same game. Is there a way to play with the Portal concept but make something new? Yes, there is—and of course the people who figured this out were persons in Carnegie Mellon University’s Entertainment Technology Center.
Paul Rand is famous for saying, “Don’t try to be original; just try to be good.” This quote came to mind when I saw the trailer for ustwo’s newest game, Monument Valley. You may have heard of ustwo before, they made Whale Trail and Blip Blup, two of the best iOS games I’ve ever played, each very different in their style. Now with Monument Valley they’re making an Escher-esque game that requires you to navigate impossible architecture.
The creative minds behind Cinefix have taken Kubrick’s classic The Shining and turned it into a rather faithful 8-bit video game. What really sells the game for me is the music, which is both true to old Nintendo games and the vibe of the film. I’d totally play this.